namespace CodePlex.DnD4eCampaignManager.DnD4e.Interfaces
{
    public interface IHealingSurges : IHitPoints
    {
        int FailedDeathSaves { get; set; }
        int HealingSurgesCurrent { get; set; }
        int HealingSurgesMaximum { get; set; }
        int HealingSurgeValue { get; set; }
        void SpendHealingSurge();
    }
}